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Old Apr 29, 2009, 02:49 AM // 02:49   #21
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This is a great idea that has been discussed to death many times, usually started by me =D.

I would like to have it, even though unwaking waters is easy to H/H, the factions henchmen are still terribad.

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Originally Posted by The Meth View Post
The rit healers are very effective though. Not only do they have a good skill set, they also have high hacked attributes (19s and 20s). No hex removals, but then hard mode PvE should require at least some SLIGHT amount of build management. My favourite healer/prot henchies outside of Godly WoH Mhenlo.
The factions monks have rubbish build management and terrible synergy. They do not work, they are horrible, and yes, the rits are far far far better.

Rits and Erys Vasburg are good. The rest are crap. Dont you ever get bored of using the same henchmen and builds again and again? I know that I definately do and wish I could change them for something new, different and unique.

Last edited by bhavv; Apr 29, 2009 at 02:51 AM // 02:51..
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Old Apr 29, 2009, 05:41 AM // 05:41   #22
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Change builds? Yes please. But not just for Henchmen, for monsters and allied NPCs too! PvE and PvP! Give those darn Whisper'ers in DoA Lightbringer Gaze and Lightbringer Aura... >_>

Come on! Let's all cheer for Linsey to see to these changes! High! Ho! Get to work! High! Ho! We're going to war! He! Ho! Let's move these barrels!

To War We Go! Grab your spears! Grab your shields! Grab your axes and knives! Lets go to fight the evil builds! Kill them and we shall replace them with good builds! High! Ho!

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Old Apr 29, 2009, 11:24 AM // 11:24   #23
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This idea was implemented with the introduction of heroes. I seem to remember some wording in the release notes about "customizable henchmen" as well. But I could be misremembering.

Regardless, and since we're off topic anyway, closed.
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